63 recordings · 63 final · 63 branded · 63 raw · newest first · out/ on NAS02






Parzelion secured a massive victory playing Wraith with a 16/1/13 KDA. This high-level Eternus gameplay shows total dominance on the battlefield. 🔍 Player profile: https://statlocker.gg/profile/278919272/matches More Wraith Ranked POVs: https://www.youtube.com/playlist?list=PLd8aPvFlnEO0 ⚔️ MATCH: Match: 132745821 (2026-11-07) Mode: Ranked POV: Wraith (Parzelion) Rank: Eternus 🔨 FINAL BUILD: Quicksilver Reload · Dispel Magic · Capacitor · Swift Striker · Surge of Power · Spirit Shredder · Healbane · Boundless Spirit · Cheat Death · Metal Skin (10) Build: 341736 (Statlocker) 🟠 The Hidden King (Victory) ⭐ Parzelion (POV) — Wraith — 16/1/13 ⭐ DMB — Infernus — 11/7/22 Franklin25 — Bebop — 10/9/23 ٴ — Nurse Harrow — 4/3/27 monster — Mina — 9/0/23 skelly — Drifter — 6/7/21 🔵 The ArchMother MIKEY — Baba — 4/15/16 Lad — Lash — 4/10/9 penguin — Ivy — 1/7/12 WHATEVERITTAKES — Calico — 5/3/5 puss — Grey Talon — 6/9/11 Jiggah — Vyper — 7/12/8 📖 CHAPTERS: 0:00 Opening 0:30 Early Game / Lane 9:00 Mid Game 22:00 Late Game 23:20 Victory 23:46 Scoreboard 24:06 Build #Deadlock #Wraith #DeadlockRanked #POVLock #Parzelion
ollama run gemma4:26b-a4b-it-qat) — copy into chat{
"match_id": "132745821",
"start_utc": "2026-11-07 04:40 UTC",
"mode": "Ranked",
"winner": 0,
"outcome": "Victory",
"duration_s": 1534.0,
"player": {
"name": "Parzelion",
"account_id": 278919272,
"hero": "Wraith",
"kills": 16,
"deaths": 1,
"assists": 13,
"rank": "Ascendant 4",
"top": "",
"top_status": "unavailable",
"top_asof": "",
"items": "Quicksilver Reload · Dispel Magic · Capacitor · Swift Striker · Surge of Power · Spirit Shredder · Healbane · Boundless Spirit · Cheat Death · Metal Skin",
"item_status": "available",
"profile_url": "https://statlocker.gg/profile/278919272"
},
"teams": [
{
"team": 0,
"players": [
{
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},
{
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},
{
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},
{
"account_id": 303316065,
"team": 0,
"slot": 4,
"name": "ٴ",
"hero": "Nurse Harrow",
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"pov": false
},
{
"account_id": 1247761700,
"team": 0,
"slot": 5,
"name": "monster",
"hero": "Mina",
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},
{
"account_id": 277121620,
"team": 0,
"slot": 6,
"name": "skelly",
"hero": "Drifter",
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"assists": 21,
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}
]
},
{
"team": 1,
"players": [
{
"account_id": 299273908,
"team": 1,
"slot": 7,
"name": "MIKEY",
"hero": "Baba",
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},
{
"account_id": 900587389,
"team": 1,
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"name": "Lad",
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},
{
"account_id": 1216225203,
"team": 1,
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"name": "penguin",
"hero": "Ivy",
"kills": 1,
"deaths": 7,
"assists": 12,
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},
{
"account_id": 1061678074,
"team": 1,
"slot": 10,
"name": "WHATEVERITTAKES",
"hero": "Calico",
"kills": 5,
"deaths": 3,
"assists": 5,
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},
{
"account_id": 330303731,
"team": 1,
"slot": 11,
"name": "puss",
"hero": "Grey Talon",
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},
{
"account_id": 838936181,
"team": 1,
"slot": 12,
"name": "Jiggah",
"hero": "Vyper",
"kills": 7,
"deaths": 12,
"assists": 8,
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}
]
}
],
"chapters": [
{
"at": "0:00",
"label": "Opening"
},
{
"at": "0:30",
"label": "Early Game / Lane"
},
{
"at": "9:00",
"label": "Mid Game"
},
{
"at": "22:00",
"label": "Late Game"
},
{
"at": "23:20",
"label": "Victory"
},
{
"at": "23:46",
"label": "Scoreboard"
},
{
"at": "24:06",
"label": "Build"
}
]
}This queue stopped updating 0 s ago — the batch is gone.
2026-11-10 03:25:19,067 ERROR deadlock_rec.record: game exited: partial take kept for quarantine: /out/raw/2026-11-10 03-18-32.mkv (2152.5 MB) 2026-11-10 03:25:19,067 INFO deadlock_rec.recorder: obs: recording stopped info: [obs-websocket] [WebSocketServer::onClose] WebSocket client `[::ffff:127.0.0.1]:59202` has disconnected with code `1000` and reason: 2026-11-10 03:25:19,081 WARNING deadlock_rec.substrate: focus: no visible window matching 'Deadlock'; sending keys unfocused 2026-11-10 03:25:19,210 INFO deadlock_rec.driver: driver: F8 quit sent queue [7/8] match 134433460 player '369156326' -> FAILED (exit 5): the game exited while the take was rolling (confirmed on 2 polls), so the rest of the take could only record a dead window. Stopping now instead of at the predicted end of the match; the partial take is left where it is. A demo older than the installed 2026-11-10 03:25:19,264 WARNING deadlock_rec.queue: queue [7/8] match 134433460 player '369156326' -> FAILED (exit 5): the game exited while the take was rolling (confirmed on 2 polls), so the rest of the take could only record a dead window. Stopping now instead of at the predicted end of the match; the partial take i queue: 5 ok, 0 skipped, 0 degraded, 3 failed / 8 total 2026-11-10 03:25:19,265 INFO deadlock_rec.queue: queue: 5 ok, 0 skipped, 0 degraded, 3 failed / 8 total round: queue exit rc=1 round: restoring standby container docker-deadlock-rec-1 docker-deadlock-rec-1 round: batch in charge of its own cards (detached children live with the batch) round: batch in charge of its own YouTube packages
Done. The library lists the new take after a refresh.