round: storage root /opt/povlock-recorder round: single-flight lock acquired (/opt/povlock-recorder/out/.deadlock-rec-queue.lock) round: stopping standby container docker-deadlock-rec-1 (steam-home + OBS port shared) docker-deadlock-rec-1 round: queue batch /opt/povlock-recorder/replays/.jobs-web.jsonl round: launch id queue-1793537534 Container docker-deadlock-rec-run-c8ac9850be86 Creating Container docker-deadlock-rec-run-c8ac9850be86 Created PORT=5900 2026-11-01 12:52:47,617 INFO deadlock_rec.queue: queue pre-flight: guard creds present (1 job(s)) 2026-11-01 12:52:47,617 INFO deadlock_rec.queue: queue pre-flight: no throttle marker 2026-11-01 12:52:47,665 INFO deadlock_rec.fetcher: validate: /opt/povlock-recorder/replays/match_128743714.dem OK (313.1 MB, magic b'PBDEMS2') 2026-11-01 12:52:47,666 INFO deadlock_rec.fetcher: cache: existing demo /opt/povlock-recorder/replays/match_128743714.dem (313.1 MB) - skipping fetch 2026-11-01 12:52:47,855 INFO deadlock_rec.analyzer: analyzer: using cached analysis for match 128743714 2026-11-01 12:52:47,869 WARNING deadlock_rec.record: record: note: match 128743714 was played 2026-10-31 22:20 UTC but this Deadlock install was last updated 2026-10-31 23:46 UTC (build 26349660) - the demo predates the client, so a replay-schema break from a game update is a likely cause (a patch that changes the map breaks the demos recorded before it; one that does not usually leaves them playing), not proof - a match played after the update is the control. Prefer one over re-running this demo. 2026-11-01 12:52:47,869 INFO deadlock_rec.recorder: encoder probe: nvenc (DEADLOCK_REC_ENCODER override - autodetect skipped) 2026-11-01 12:52:47,874 INFO deadlock_rec.record: session cold-start: no live steam - bringing the client up 2026-11-01 12:52:47,876 INFO deadlock_rec.session: session: no X server on :99 - starting Xvfb (log /tmp/.X11-unix/xvfb-X99.log) 2026-11-01 12:52:48,379 INFO deadlock_rec.session: session: Xvfb :99 answering 2026-11-01 12:52:48,379 INFO deadlock_rec.session: session up: /usr/bin/steam (display :99) 2026-11-01 12:52:53,383 INFO deadlock_rec.record: session cold-start: gate green after 5s 2026-11-01 12:52:53,386 INFO deadlock_rec.record: session gate: green (steam up, logged in, deadlock installed, 942GB free) 2026-11-01 12:52:53,395 INFO deadlock_rec.session: session down: TERM steam 2026-11-01 12:52:56,410 INFO deadlock_rec.session: session down: steam exited gracefully 2026-11-01 12:52:56,417 INFO deadlock_rec.session: session up: removed stale steam.pipe (no live client) 2026-11-01 12:52:56,417 INFO deadlock_rec.session: session up: /usr/bin/steam (display :99) 2026-11-01 12:52:56,417 INFO deadlock_rec.session: session restart: steam relaunched (pid 829) 2026-11-01 12:52:58,424 INFO deadlock_rec.session: session restart: client ready (process + login file) 2026-11-01 12:53:12,467 INFO deadlock_rec.session: session: CM online (connection_log newest event = Logged On) 2026-11-01 12:53:22,468 INFO deadlock_rec.updates: update gate: install idle after 10s (2 polls) - app 1422450 build 26349660 StateFlags=0x4 (fully_installed) 2026-11-01 12:53:22,468 INFO deadlock_rec.fingerprint: toolchain: deadlock build 26349660 (installed 2026-10-31 23:46 UTC) | proton Proton - Experimental: 1793301796 experimental-11.0-20261027b-x86_64 | steam client 1792618285 | nvidia 610.57.04 | kernel 6.12.95+deb12-amd64 2026-11-01 12:53:22,470 INFO deadlock_rec.substrate: display: :0 OK 2026-11-01 12:53:22,473 INFO deadlock_rec.substrate: steam: running, login file /home/player/Steam/config/loginusers.vdf OK 2026-11-01 12:53:22,488 INFO deadlock_rec.substrate: audio: sinks: ['auto_null'] 2026-11-01 12:53:22,495 INFO deadlock_rec.substrate: audio: default sink = deadlock_rec_sink (container-scoped) 2026-11-01 12:53:22,751 INFO deadlock_rec.driver: setup: replay -> /home/player/Steam/steamapps/common/Deadlock/game/citadel/run.dem, autoexec -> /home/player/Steam/steamapps/common/Deadlock/game/citadel/cfg/autoexec.cfg 2026-11-01 12:53:22,754 INFO deadlock_rec.driver: console: cleared stale /home/player/Steam/steamapps/common/Deadlock/game/citadel/console.log 2026-11-01 12:53:22,754 INFO deadlock_rec.substrate: launch(proton-direct): display=:0 /home/player/Steam/steamapps/common/Proton - Experimental/proton run /home/player/Steam/steamapps/common/Deadlock/game/bin/win64/deadlock.exe -dev -console -condebug -novid -windowed -w 1920 -h 1080 fsync: up and running. info: Game: xalia.exe info: DXVK: v3.1.1-97-ga78a467cadb22be info: Build: x86_64 gcc 14.0.0 info: Found config file: /home/player/Steam/steamapps/common/Deadlock/game/dxvk.conf info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffd8589a0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_EXT_swapchain_colorspace info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: llvmpipe (LLVM 19.1.7, 256 bits) (llvmpipe 0.0.1) info: Skipping: Device filter warn: OpenXR: Unable to get required Vulkan Device extensions size warn: DXGI: Found monitors not associated with any adapter, using fallback warn: DXGI: Found monitors not associated with any adapter, using fallback warn: DXGI: Found monitors not associated with any adapter, using fallback info: Game: deadlock.exe info: DXVK: v3.1.1-97-ga78a467cadb22be info: Build: x86_64 gcc 14.0.0 info: Found config file: /home/player/Steam/steamapps/common/Deadlock/game/dxvk.conf info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffd8589a0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_EXT_swapchain_colorspace info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: llvmpipe (LLVM 19.1.7, 256 bits) (llvmpipe 0.0.1) info: Skipping: Device filter warn: OpenXR: Unable to get required Vulkan Device extensions size warn: DXGI: Found monitors not associated with any adapter, using fallback warn: DXGI: Found monitors not associated with any adapter, using fallback warn: DXGI: Found monitors not associated with any adapter, using fallback warn: DXGI: Found monitors not associated with any adapter, using fallback info: Game: deadlock.exe info: DXVK: v3.1.1-97-ga78a467cadb22be info: Build: x86_64 gcc 14.0.0 info: Found config file: /home/player/Steam/steamapps/common/Deadlock/game/dxvk.conf info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffd8589a0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_EXT_swapchain_colorspace info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: llvmpipe (LLVM 19.1.7, 256 bits) (llvmpipe 0.0.1) info: Skipping: Device filter warn: OpenXR: Unable to get required Vulkan Device extensions size info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Creating device: info: NVIDIA GeForce RTX 5070: info: Driver : NVIDIA 610.57.4 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 11.94 GiB (DEVICE_LOCAL) info: Budget: 8.45 GiB info: Type 1: DEVICE_LOCAL info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Heap 1: 92.47 GiB info: Budget: 92.47 GiB info: Type 0: (None) info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 3: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_border_color_swizzle info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_heap info: VK_EXT_dynamic_rendering_unused_attachments info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_present_timing info: VK_EXT_robustness2 info: VK_EXT_sample_locations info: VK_EXT_shader_module_identifier info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_calibrated_timestamps info: VK_KHR_dynamic_rendering_local_read info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_incremental_present info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_maintenance8 info: VK_KHR_maintenance9 info: VK_KHR_maintenance10 info: VK_KHR_pipeline_library info: VK_KHR_present_id2 info: VK_KHR_present_wait2 info: VK_KHR_shader_float_controls2 info: VK_KHR_shader_subgroup_uniform_control_flow info: VK_KHR_shader_untyped_pointers info: VK_KHR_swapchain info: VK_KHR_swapchain_maintenance1 info: VK_KHR_swapchain_mutable_format info: VK_KHR_unified_image_layouts info: VK_KHR_win32_keyed_mutex info: VK_NV_low_latency2 info: VK_NV_raw_access_chains info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: largePoints : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storageBuffer16BitAccess : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: storageBuffer8BitAccess : 1 info: storagePushConstant8 : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: inlineUniformBlock : 1 info: computeFullSubgroups : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: subgroupSizeControl : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_border_color_swizzle: info: borderColorSwizzle : 1 info: borderColorSwizzleFromImage : 0 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_descriptor_heap: info: descriptorHeap : 1 info: VK_EXT_dynamic_rendering_unused_attachments: info: dynamicRenderingUnusedAttachments : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: extendedDynamicState3SampleLocationsEnable : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_present_timing: info: presentTiming : 1 info: presentAtAbsoluteTime : 1 info: presentAtRelativeTime : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_sample_locations: info: extSampleLocations : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 0 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_calibrated_timestamps: info: khrCalibratedTimestamps : 1 info: VK_KHR_device_fault: info: deviceFault : 0 info: deviceFaultVendorBinary : 0 info: VK_KHR_dynamic_rendering_local_read: info: dynamicRenderingLocalRead : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_incremental_present: info: khrIncrementalPresent : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_maintenance8: info: maintenance8 : 1 info: VK_KHR_maintenance9: info: maintenance9 : 1 info: VK_KHR_maintenance10: info: maintenance10 : 1 info: VK_KHR_maintenance11: info: maintenance11 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 0 info: VK_KHR_present_id2: info: presentId2 : 1 info: VK_KHR_present_wait: info: presentWait : 0 info: VK_KHR_present_wait2: info: presentWait2 : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_shader_subgroup_uniform_control_flow: info: shaderSubgroupUniformControlFlow : 1 info: VK_KHR_shader_untyped_pointers: info: shaderUntypedPointers : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_unified_image_layouts: info: unifiedImageLayouts : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_AMD_buffer_marker: info: amdBufferMarker : 0 info: VK_NV_device_diagnostic_checkpoints: info: nvDeviceDiagnosticCheckpoints : 0 info: VK_NV_low_latency2: info: nvLowLatency2 : 1 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 1 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 1 info: VK_INTEL_device_info: info: intelDeviceInfo : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 32 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 32 info: Storage texel buffer : 32 info: Sampled image : 32 info: Storage image : 32 info: Input attachment : 32 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x1f, usage: 0x219ff info: Creating sampler descriptor heap (64 kB) info: Graphics pipeline libraries supported info: Binding model: Descriptor heap info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating resource descriptor heap (8286 kB) info: Game: deadlock.exe info: DXVK: v3.1.1-97-ga78a467cadb22be info: Build: x86_64 gcc 14.0.0 info: Found config file: /home/player/Steam/steamapps/common/Deadlock/game/dxvk.conf info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffd8589a0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_EXT_swapchain_colorspace info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 3090 (NVIDIA 610.57.4) info: Skipping: Device filter info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: NVIDIA GeForce RTX 5070 (NVIDIA 610.57.4) info: Found device: llvmpipe (LLVM 19.1.7, 256 bits) (llvmpipe 0.0.1) info: Skipping: Device filter info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Creating device: info: NVIDIA GeForce RTX 5070: info: Driver : NVIDIA 610.57.4 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 11.94 GiB (DEVICE_LOCAL) info: Budget: 8.44 GiB info: Type 1: DEVICE_LOCAL info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Heap 1: 92.47 GiB info: Budget: 92.47 GiB info: Type 0: (None) info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 3: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_border_color_swizzle info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_heap info: VK_EXT_dynamic_rendering_unused_attachments info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_present_timing info: VK_EXT_robustness2 info: VK_EXT_sample_locations info: VK_EXT_shader_module_identifier info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_calibrated_timestamps info: VK_KHR_dynamic_rendering_local_read info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_incremental_present info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_maintenance8 info: VK_KHR_maintenance9 info: VK_KHR_maintenance10 info: VK_KHR_pipeline_library info: VK_KHR_present_id2 info: VK_KHR_present_wait2 info: VK_KHR_shader_float_controls2 info: VK_KHR_shader_subgroup_uniform_control_flow info: VK_KHR_shader_untyped_pointers info: VK_KHR_swapchain info: VK_KHR_swapchain_maintenance1 info: VK_KHR_swapchain_mutable_format info: VK_KHR_unified_image_layouts info: VK_KHR_win32_keyed_mutex info: VK_NV_low_latency2 info: VK_NV_raw_access_chains info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: largePoints : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storageBuffer16BitAccess : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: storageBuffer8BitAccess : 1 info: storagePushConstant8 : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: inlineUniformBlock : 1 info: computeFullSubgroups : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: subgroupSizeControl : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_border_color_swizzle: info: borderColorSwizzle : 1 info: borderColorSwizzleFromImage : 0 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_descriptor_heap: info: descriptorHeap : 1 info: VK_EXT_dynamic_rendering_unused_attachments: info: dynamicRenderingUnusedAttachments : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: extendedDynamicState3SampleLocationsEnable : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_present_timing: info: presentTiming : 1 info: presentAtAbsoluteTime : 1 info: presentAtRelativeTime : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_sample_locations: info: extSampleLocations : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 0 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_calibrated_timestamps: info: khrCalibratedTimestamps : 1 info: VK_KHR_device_fault: info: deviceFault : 0 info: deviceFaultVendorBinary : 0 info: VK_KHR_dynamic_rendering_local_read: info: dynamicRenderingLocalRead : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_incremental_present: info: khrIncrementalPresent : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_maintenance8: info: maintenance8 : 1 info: VK_KHR_maintenance9: info: maintenance9 : 1 info: VK_KHR_maintenance10: info: maintenance10 : 1 info: VK_KHR_maintenance11: info: maintenance11 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 0 info: VK_KHR_present_id2: info: presentId2 : 1 info: VK_KHR_present_wait: info: presentWait : 0 info: VK_KHR_present_wait2: info: presentWait2 : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_shader_subgroup_uniform_control_flow: info: shaderSubgroupUniformControlFlow : 1 info: VK_KHR_shader_untyped_pointers: info: shaderUntypedPointers : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_unified_image_layouts: info: unifiedImageLayouts : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_AMD_buffer_marker: info: amdBufferMarker : 0 info: VK_NV_device_diagnostic_checkpoints: info: nvDeviceDiagnosticCheckpoints : 0 info: VK_NV_low_latency2: info: nvLowLatency2 : 1 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 1 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 1 info: VK_INTEL_device_info: info: intelDeviceInfo : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 32 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 32 info: Storage texel buffer : 32 info: Sampled image : 32 info: Storage image : 32 info: Input attachment : 32 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x1f, usage: 0x219ff info: Creating sampler descriptor heap (64 kB) info: Graphics pipeline libraries supported info: Binding model: Descriptor heap info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating resource descriptor heap (8286 kB) info: Creating device: info: NVIDIA GeForce RTX 5070: info: Driver : NVIDIA 610.57.4 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 11.94 GiB (DEVICE_LOCAL) info: Budget: 8.44 GiB info: Type 1: DEVICE_LOCAL info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Heap 1: 92.47 GiB info: Budget: 92.47 GiB info: Type 0: (None) info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 3: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_border_color_swizzle info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_heap info: VK_EXT_dynamic_rendering_unused_attachments info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_present_timing info: VK_EXT_robustness2 info: VK_EXT_sample_locations info: VK_EXT_shader_module_identifier info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_calibrated_timestamps info: VK_KHR_dynamic_rendering_local_read info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_incremental_present info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_maintenance8 info: VK_KHR_maintenance9 info: VK_KHR_maintenance10 info: VK_KHR_pipeline_library info: VK_KHR_present_id2 info: VK_KHR_present_wait2 info: VK_KHR_shader_float_controls2 info: VK_KHR_shader_subgroup_uniform_control_flow info: VK_KHR_shader_untyped_pointers info: VK_KHR_swapchain info: VK_KHR_swapchain_maintenance1 info: VK_KHR_swapchain_mutable_format info: VK_KHR_unified_image_layouts info: VK_KHR_win32_keyed_mutex info: VK_NV_low_latency2 info: VK_NV_raw_access_chains info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: largePoints : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storageBuffer16BitAccess : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: storageBuffer8BitAccess : 1 info: storagePushConstant8 : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: inlineUniformBlock : 1 info: computeFullSubgroups : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: subgroupSizeControl : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_border_color_swizzle: info: borderColorSwizzle : 1 info: borderColorSwizzleFromImage : 0 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_descriptor_heap: info: descriptorHeap : 1 info: VK_EXT_dynamic_rendering_unused_attachments: info: dynamicRenderingUnusedAttachments : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: extendedDynamicState3SampleLocationsEnable : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_present_timing: info: presentTiming : 1 info: presentAtAbsoluteTime : 1 info: presentAtRelativeTime : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_sample_locations: info: extSampleLocations : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 0 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_calibrated_timestamps: info: khrCalibratedTimestamps : 1 info: VK_KHR_device_fault: info: deviceFault : 0 info: deviceFaultVendorBinary : 0 info: VK_KHR_dynamic_rendering_local_read: info: dynamicRenderingLocalRead : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_incremental_present: info: khrIncrementalPresent : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_maintenance8: info: maintenance8 : 1 info: VK_KHR_maintenance9: info: maintenance9 : 1 info: VK_KHR_maintenance10: info: maintenance10 : 1 info: VK_KHR_maintenance11: info: maintenance11 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 0 info: VK_KHR_present_id2: info: presentId2 : 1 info: VK_KHR_present_wait: info: presentWait : 0 info: VK_KHR_present_wait2: info: presentWait2 : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_shader_subgroup_uniform_control_flow: info: shaderSubgroupUniformControlFlow : 1 info: VK_KHR_shader_untyped_pointers: info: shaderUntypedPointers : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_unified_image_layouts: info: unifiedImageLayouts : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_AMD_buffer_marker: info: amdBufferMarker : 0 info: VK_NV_device_diagnostic_checkpoints: info: nvDeviceDiagnosticCheckpoints : 0 info: VK_NV_low_latency2: info: nvLowLatency2 : 1 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 1 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 1 info: VK_INTEL_device_info: info: intelDeviceInfo : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 32 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 32 info: Storage texel buffer : 32 info: Sampled image : 32 info: Storage image : 32 info: Input attachment : 32 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x1f, usage: 0x219ff info: Creating sampler descriptor heap (64 kB) info: Graphics pipeline libraries supported info: Binding model: Descriptor heap info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating resource descriptor heap (8286 kB) warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 6543dbb6-1b48-42f5-ab82-e97ec74326f6 info: Found cache file: C:\users\steamuser\AppData\Local\dxvk\f441468c6fa5b234.dxvk.bin info: Cache: 6976 shaders (111.5 MB) info: DXVK: Using 16 compiler threads warn: DXGI: Found monitors not associated with any adapter, using fallback info: Reflex: Low latency mode enabled warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags warn: Reflex: Expected internal frame ID 1 for 1, got 17 info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes) info: Buffer size: 1920x1080 info: Image count: 5 info: Timing: yes (absolute) info: Presenter: Reported refresh rate: 60.0 Hz info: Presenter: Present timing disabled 2026-11-01 12:53:27,764 INFO deadlock_rec.record: record: waiting 10s post-launch before OBS bring-up 2026-11-01 12:53:37,765 INFO deadlock_rec.recorder: obs: wrote /home/player/.config/obs-studio/plugin_config/obs-websocket/config.json (server on :4455) 2026-11-01 12:53:37,765 INFO deadlock_rec.recorder: obs: profile copied from /work/obs/profile-nvenc/basic.ini 2026-11-01 12:53:37,765 INFO deadlock_rec.recorder: obs: recordEncoder.json copied from /work/obs/profile-nvenc/recordEncoder.json 2026-11-01 12:53:37,765 INFO deadlock_rec.recorder: obs: profile copied from /work/obs/profile-vaapi/basic.ini 2026-11-01 12:53:37,766 INFO deadlock_rec.recorder: obs: profile copied from /work/obs/profile-x264/basic.ini 2026-11-01 12:53:37,766 INFO deadlock_rec.recorder: obs: recordEncoder.json copied from /work/obs/profile-x264/recordEncoder.json 2026-11-01 12:53:37,766 INFO deadlock_rec.recorder: obs: seeded [General] FirstRun=true into /home/player/.config/obs-studio/global.ini (first-run wizard off; 2026-09-19 19:16 focus-steal lesson) 2026-11-01 12:53:37,771 INFO deadlock_rec.recorder: obs: merged [Audio] DesktopDevice1=deadlock_rec_sink.monitor into /home/player/.config/obs-studio/global.ini 2026-11-01 12:53:37,771 INFO deadlock_rec.recorder: obs: launching obs --profile profile-vaapi error: Could not create dbus connection: Cannot spawn a message bus without a machine-id: Invalid machine ID in /var/lib/dbus/machine-id or /etc/machine-id error: Could not create dbus connection: Cannot spawn a message bus without a machine-id: Invalid machine ID in /var/lib/dbus/machine-id or /etc/machine-id debug: Attempted path: /usr/bin/../share/obs/obs-studio/locale/en-US.ini debug: Attempted path: /usr/bin/../share/obs/obs-studio/themes debug: Attempted path: /usr/bin/../share/obs/obs-studio/themes/ warning: Get on org.freedesktop.portal.Settings returned an invalid reply info: Command Line Arguments: --profile profile-vaapi info: Using EGL/X11 info: CPU Name: AMD Ryzen 7 8700G w/ Radeon 780M Graphics info: CPU Speed: 4968.536MHz info: Physical Cores: 8, Logical Cores: 16 info: Physical Memory: 126257MB Total, 36824MB Free info: Kernel Version: Linux 6.12.95+deb12-amd64 info: Distribution: "Debian GNU/Linux" "13" info: Window System: X11.0, Vendor: The X.Org Foundation, Version: 1.21.1 info: Qt Version: 6.8.2 (runtime), 6.8.2 (compiled) info: Portable mode: false info: OBS 30.2.3.1-3 (linux) info: --------------------------------- info: --------------------------------- info: audio settings reset: samples per sec: 48000 speakers: 2 max buffering: 960 milliseconds buffering type: dynamically increasing info: --------------------------------- info: Initializing OpenGL... info: Loading up OpenGL on adapter NVIDIA Corporation NVIDIA GeForce RTX 5070/PCIe/SSE2 info: OpenGL loaded successfully, version 3.3.0 NVIDIA 610.57.04, shading language 3.30 NVIDIA via Cg compiler info: --------------------------------- info: video settings reset: base resolution: 1920x1080 output resolution: 1280x720 downscale filter: Bicubic fps: 30/1 format: NV12 YUV mode: Rec. 709/Partial info: NV12 texture support enabled info: P010 texture support not available info: Audio monitoring device: name: Default id: default info: --------------------------------- warning: Failed to load 'en-US' text for module: 'decklink-captions.so' warning: Failed to load 'en-US' text for module: 'decklink-output-ui.so' libDeckLinkAPI.so: cannot open shared object file: No such file or directory warning: A DeckLink iterator could not be created. The DeckLink drivers may not be installed warning: Failed to initialize module 'decklink.so' warning: [portals] Error retrieving D-Bus connection: Cannot spawn a message bus without a machine-id: Invalid machine ID in /var/lib/dbus/machine-id or /etc/machine-id info: [pipewire] No capture sources available (process:1846): GLib-GIO-CRITICAL **: 12:53:38.191: g_dbus_proxy_new_sync: assertion 'G_IS_DBUS_CONNECTION (connection)' failed warning: v4l2loopback not installed, virtual camera not registered info: [linux-vkcapture] plugin loaded successfully (version 1.5.6) info: NVENC supported info: FFmpeg VAAPI H264 encoding not supported info: FFmpeg VAAPI AV1 encoding not supported info: FFmpeg VAAPI HEVC encoding not supported info: [obs-websocket] [obs_module_load] you can haz websockets (Version: 5.5.2 | RPC Version: 1) info: [obs-websocket] [obs_module_load] Qt version (compile-time): 6.8.2 | Qt version (run-time): 6.8.2 info: [obs-websocket] [obs_module_load] Linked ASIO Version: 103002 info: [obs-websocket] [obs_module_load] Module loaded. info: [vlc-video]: Couldn't find VLC installation, VLC video source disabled error: os_dlopen(libvlc.so.5->libvlc.so.5): libvlc.so.5: cannot open shared object file: No such file or directory info: --------------------------------- info: Loaded Modules: info: vlc-video.so info: text-freetype2.so info: rtmp-services.so info: obs-x264.so info: obs-websocket.so info: obs-transitions.so info: obs-outputs.so info: obs-filters.so info: obs-ffmpeg.so info: linux-vkcapture.so info: linux-v4l2.so info: linux-pulseaudio.so info: linux-pipewire.so info: linux-jack.so info: linux-capture.so info: linux-alsa.so info: image-source.so info: frontend-tools.so info: decklink-output-ui.so info: decklink-captions.so info: --------------------------------- info: [obs-websocket] [obs_module_post_load] WebSocket server is enabled, starting... info: [obs-websocket] [WebSocketServer::Start] Not locked to IPv4 bindings info: [obs-websocket] [WebSocketServer::ServerRunner] IO thread started. info: [obs-websocket] [WebSocketServer::Start] Server started successfully on port 4455. Possible connect address: 192.168.1.250 info: --------------------------------- info: Available Encoders: info: Video Encoders: info: - ffmpeg_svt_av1 (SVT-AV1) info: - ffmpeg_aom_av1 (AOM AV1) info: - jim_nvenc (NVIDIA NVENC H.264) info: - jim_hevc_nvenc (NVIDIA NVENC HEVC) info: - jim_av1_nvenc (NVIDIA NVENC AV1) info: - obs_x264 (x264) info: Audio Encoders: info: - ffmpeg_aac (FFmpeg AAC) info: - ffmpeg_opus (FFmpeg Opus) info: - ffmpeg_pcm_s16le (FFmpeg PCM (16-bit)) info: - ffmpeg_pcm_s24le (FFmpeg PCM (24-bit)) info: - ffmpeg_pcm_f32le (FFmpeg PCM (32-bit float)) info: - ffmpeg_alac (FFmpeg ALAC (24-bit)) info: - ffmpeg_flac (FFmpeg FLAC (16-bit)) info: ==== Startup complete =============================================== info: No scene file found, creating default scene info: All scene data cleared info: ------------------------------------------------ info: pulse-input: Server name: 'pulseaudio 17.0' info: pulse-input: Audio format: s16le, 44100 Hz, 2 channels info: pulse-input: Started recording from 'deadlock_rec_sink.monitor' (default) info: Switched to scene 'Scene' warning: Failed to glob scene collections info: [rtmp-services plugin] Successfully updated file 'services.json' (version 295) info: [rtmp-services plugin] Successfully updated package (version 295) 2026-11-01 12:53:38,772 INFO deadlock_rec.recorder: obs: websocket port 127.0.0.1:4455 answered warn: D3D11DeviceContext::QueryInterface: Unknown interface query warn: db6f6ddb-ac77-4e88-8253-819df9bbf140 info: [obs-websocket] [WebSocketServer::onOpen] New WebSocket client has connected from [::ffff:127.0.0.1]:43754 2026-11-01 12:53:46,988 INFO deadlock_rec.recorder: obs: connected & identified on ws://127.0.0.1:4455 info: [window-capture: 'Game'] update settings: title: Deadlock class: steam_app_1422450 2026-11-01 12:53:47,049 INFO deadlock_rec.recorder: obs: scene 'Scene' / source 'Game' ready (bounds 1920x1080) info: User added source 'Game' (xcomposite_input) to scene 'Scene' 2026-11-01 12:53:47,110 INFO deadlock_rec.recorder: obs: telemetry mask created 238x34 at 1680,1046 info: [obs-websocket] [WebSocketServer::onClose] WebSocket client `[::ffff:127.0.0.1]:43754` has disconnected with code `1000` and reason: info: [obs-websocket] [WebSocketServer::onOpen] New WebSocket client has connected from [::ffff:127.0.0.1]:43762 2026-11-01 12:53:47,112 INFO deadlock_rec.recorder: obs: connected & identified on ws://127.0.0.1:4455 info: User added source 'TelemetryMask' (color_source_v3) to scene 'Scene' warning: Number of remaining views: 1 info: --------------------------------- info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Lanczos fps: 60/1 format: NV12 YUV mode: Rec. 709/Partial info: NV12 texture support enabled info: P010 texture support not available info: Audio monitoring device: name: Default id: default info: Switched to profile 'profile-nvenc' (profile-nvenc) info: ------------------------------------------------ 2026-11-01 12:53:47,161 INFO deadlock_rec.recorder: obs: switched to profile 'profile-nvenc' 2026-11-01 12:53:47,161 INFO deadlock_rec.driver: console: log appeared at /home/player/Steam/steamapps/common/Deadlock/game/citadel/console.log 2026-11-01 12:53:47,162 INFO deadlock_rec.driver: console: matched /(?i)\[Demo\] playing demo from/ : 11/01 12:53:30 [Demo] playing demo from 'run.dem' 2026-11-01 12:53:47,182 INFO deadlock_rec.recorder: capture: candidate window 58720259 1920x1080 title='Deadlock' class='steam_app_1422450' 2026-11-01 12:53:47,182 INFO deadlock_rec.recorder: capture: picked window 58720259 (area 2073600) 2026-11-01 12:53:47,182 INFO deadlock_rec.record: game-window gate: visible Deadlock window 58720259 - POV may proceed 2026-11-01 12:53:47,182 INFO deadlock_rec.record: record: settling 75s for window present